What is a mental model?

In short

A mental model is the idea in a user’s head of how a product works. Based on this model, users predict what will happen when they press a button. The model rests on what users believe they know. If it doesn’t match how the system actually behaves, the prediction goes wrong, and the user makes a mistake.

Why it matters

When users open your product, they don’t start from zero. They build their mental model from products they have used before. Nielsen Norman Group connects this with Jakob’s law: people spend most of their time on other websites and expect yours to work the same way.

The designer, by contrast, knows the product down to the smallest detail, and so assumes everything is clear. NN/g counts this gap among the biggest dilemmas of usability. When the two models don’t fit, usability suffers first.

Don Norman’s three models

In his book The Design of Everyday Things, Don Norman distinguishes three models. The book first appeared in 1988 under the title The Psychology of Everyday Things.

The design model is how the designer intends the product to work. The user’s model is the mental model that forms in the head during use. In between is the system image: interface, labels, instructions, documentation.

Norman’s key observation: the designer can’t talk to the user directly. All communication runs through the system image. If the system image doesn’t show the design model clearly, the user builds the wrong model.

Diagram
Designer Design model Interface System image User Mental model The designer can’t talk to the user directly Fit: the models at both ends should match

Norman’s three models. Users read the product only from the interface; if the designer’s intent isn’t reflected there, it never reaches them.

Example: the difference between “Archive” and “Delete”

The Archive and Delete buttons in email apps show this well. Both take the email out of the inbox, so they are easy to mix up. Guess first, then open the answer.

Try it

Archive

A possible guess: “The email was put away somewhere, maybe deleted.”

What does Gmail really do?

The email disappears from the inbox but stays in the account. You find it under “All mail”. If someone replies, it returns to the inbox.

Delete

A possible guess: “Gone, immediately and for good.”

What does Gmail really do?

The email goes to the Trash. After 30 days it is deleted for good. Until then, it can be restored.

Behaviour according to the Gmail Help pages. The expandable area in each card works with the keyboard too.

Anyone who thinks they deleted an archived email sees it back in the inbox as soon as someone replies. And the other way round: anyone who thinks they archived an important email but deleted it loses it after 30 days.

The same problem can come up in banking apps. Users may take the balance shown for the money they can spend. But if there is a pending transaction, the two numbers can differ. If the label doesn’t state this difference, users decide with the wrong model.

How to close the gap

NN/g names two ways. The first is to adapt the system to users’ model. NN/g recommends this when most users’ models resemble each other. You find this shared model in information architecture work with card sorting.

The second is to correct the user’s model: clearer labels, explanations, a guide on first use.

A good way to see the user’s model is a think-aloud test. While carrying out a step, the user says what they expect. You compare the expectation with the result.

If you are doing a UX audit, I recommend asking one question of every button label: does this name correctly predict what happens on click?

Often confused: the conceptual model

The mental model is in the user’s head, and nobody can draw it directly. The conceptual model, by contrast, is the explanation the designer deliberately offers. For Norman, giving users a good conceptual model is one of the principles of good design.

So the conceptual model is the side you control. The mental model is the result of how well it was conveyed. User-centred design rests on this idea too.

Questions

Are a mental model and a conceptual model the same thing?

No. The mental model is the idea in the user’s head. The conceptual model is the model the designer offers through the interface and explanations. In good design, the two match.

How do I find out my users’ mental model?

A common way is the think-aloud test: while doing a task, users say what they expect. For menu and category structures, card sorting is used too.

Who coined the term mental model?

The term is usually traced to Kenneth Craik’s 1943 book The Nature of Explanation. Human-computer interaction researchers such as Don Norman have discussed and used the concept.

Sources (6)
  1. Megan Chan, Mental Models and User Experience Design, Nielsen Norman Group. 2024, last reviewed 2026; accessed November 4, 2026
  2. Review of The Design of Everyday Things (Don Norman), Kairos 3.1. 1990 edition, quotes on the three models p. 16; accessed November 4, 2026
  3. The Design of Everyday Things, Wikipedia. publication dates and the conceptual model principle; accessed November 4, 2026
  4. Mental model, Wikipedia. Kenneth Craik, 1943; accessed November 4, 2026
  5. Google, Archive Gmail messages, Gmail Help. accessed November 4, 2026
  6. Google, Delete messages in Gmail, Gmail Help. accessed November 4, 2026